LisaacTM Platform

OPENGL_SPECIFIC


Inherit/Insert Summary
parent_object No developed.
 
Slot Summary
arb_multitexture
arb_vertex_buffer_object
arb_shader_object
arb_vertex_shader
arb_fragment_shader
arb_shading_language_100
 
OpenGL Extensions
use_arb_multitexture
use_arb_vertex_buffer_object
use_arb_shader_object
use_arb_vertex_shader
use_arb_fragment_shader
use_arb_shading_language_100
use_shaders
use_extensions
load everything
 

Inherit/Insert Detail

parent_object

.../extra/opengl/opengl/opengl_specific.li line #7

Section:
Inherit

Profile:
- SelfSELFparent_object : OBJECT

Detail slot

arb_multitexture

.../extra/opengl/opengl/opengl_specific.li line #15

Section:
Public

Profile:
- SelfSELFarb_multitexture : ARB_MULTITEXTURE

arb_vertex_buffer_object

.../extra/opengl/opengl/opengl_specific.li line #16

Section:
Public

Profile:
- SelfSELFarb_vertex_buffer_object : ARB_VERTEX_BUFFER_OBJECT

arb_shader_object

.../extra/opengl/opengl/opengl_specific.li line #18

Section:
Public

Profile:
- SelfSELFarb_shader_object : ARB_SHADER_OBJECT

arb_vertex_shader

.../extra/opengl/opengl/opengl_specific.li line #19

Section:
Public

Profile:
- SelfSELFarb_vertex_shader : ARB_VERTEX_SHADER

arb_fragment_shader

.../extra/opengl/opengl/opengl_specific.li line #20

Section:
Public

Profile:
- SelfSELFarb_fragment_shader : ARB_FRAGMENT_SHADER

arb_shading_language_100

.../extra/opengl/opengl/opengl_specific.li line #21

Section:
Public

Profile:
- SelfSELFarb_shading_language_100 : ARB_SHADING_LANGUAGE_100

OpenGL Extensions

use_arb_multitexture

.../extra/opengl/opengl/opengl_specific.li line #24

Section:
Public

Profile:
- SelfSELFuse_arb_multitexture : BOOLEAN

use_arb_vertex_buffer_object

.../extra/opengl/opengl/opengl_specific.li line #30

Section:
Public

Profile:
- SelfSELFuse_arb_vertex_buffer_object : BOOLEAN

use_arb_shader_object

.../extra/opengl/opengl/opengl_specific.li line #36

Section:
Public

Profile:
- SelfSELFuse_arb_shader_object : BOOLEAN

use_arb_vertex_shader

.../extra/opengl/opengl/opengl_specific.li line #42

Section:
Public

Profile:
- SelfSELFuse_arb_vertex_shader : BOOLEAN

use_arb_fragment_shader

.../extra/opengl/opengl/opengl_specific.li line #48

Section:
Public

Profile:
- SelfSELFuse_arb_fragment_shader : BOOLEAN

use_arb_shading_language_100

.../extra/opengl/opengl/opengl_specific.li line #54

Section:
Public

Profile:
- SelfSELFuse_arb_shading_language_100 : BOOLEAN

use_shaders

.../extra/opengl/opengl/opengl_specific.li line #60

Section:
Public

Profile:
- SelfSELFuse_shaders : BOOLEAN

use_extensions

.../extra/opengl/opengl/opengl_specific.li line #65

Section:
Public

Profile:
- SelfSELFuse_extensions 

Description:
load everything