Inherit/Insert Summary | |
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No developed. |
Constructor Summary | |
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Slot Summary | |
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OpenGl allow only 8 differents lights at a time | |
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Lighting Model | |
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Current states: - lights - planes - textures - depth test - alpha test - stencil test - scissor test - blending - culling - fog | |
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Inherit/Insert Detail |
.../extra/opengl/opengl/gl_light.li line #9
.../extra/opengl/abstract_renderer/light.li line #9
.../extra/opengl/abstract_renderer/state.li line #9
Constructor Detail |
.../extra/opengl/abstract_renderer/light.li line #24
Detail slot |
.../extra/opengl/opengl/gl_light.li line #14
.../extra/opengl/opengl/gl_light.li line #16
.../extra/opengl/abstract_renderer/light.li line #13
.../extra/opengl/abstract_renderer/light.li line #14
.../extra/opengl/abstract_renderer/light.li line #15
.../extra/opengl/abstract_renderer/light.li line #17
.../extra/opengl/abstract_renderer/light.li line #19
.../extra/opengl/abstract_renderer/light.li line #21
.../extra/opengl/abstract_renderer/state.li line #30
OpenGl allow only 8 differents lights at a time |
.../extra/opengl/opengl/gl_light.li line #18
.../extra/opengl/opengl/gl_light.li line #31
.../extra/opengl/opengl/gl_light.li line #65
.../extra/opengl/opengl/gl_light.li line #73
.../extra/opengl/opengl/gl_light.li line #79
.../extra/opengl/opengl/gl_light.li line #84
.../extra/opengl/opengl/gl_light.li line #90
.../extra/opengl/opengl/gl_light.li line #95
.../extra/opengl/opengl/gl_light.li line #101
.../extra/opengl/opengl/gl_light.li line #106
Lighting Model |
.../extra/opengl/abstract_renderer/light.li line #51
.../extra/opengl/abstract_renderer/light.li line #56
.../extra/opengl/abstract_renderer/light.li line #62
.../extra/opengl/abstract_renderer/light.li line #68
.../extra/opengl/abstract_renderer/light.li line #74
.../extra/opengl/abstract_renderer/light.li line #80
Current states: - lights - planes - textures - depth test - alpha test - stencil test - scissor test - blending - culling - fog |
.../extra/opengl/abstract_renderer/state.li line #45
.../extra/opengl/abstract_renderer/state.li line #53
.../extra/opengl/abstract_renderer/state.li line #61