LisaacTM Platform

CYLINDER


glu quadric cylinder
Inherit/Insert Summary
parent_framework No developed.
 
Constructor Summary
create
 
Slot Summary
radius_top
radius_base
cylinder_height
slices
stacks
position
make
render
 

Inherit/Insert Detail

parent_framework

.../extra/opengl/3D/primitives/cylinder.li line #9

Section:
Inherit

Profile:
- SelfSELFparent_framework : FRAMEWORK_ANY

Constructor Detail

create

.../extra/opengl/3D/primitives/cylinder.li line #24

Section:
Public

Profile:
- SelfSELFcreate  ( p : VECTOR3REAL_32), r1 : REAL_32, r2 : REAL_32, h : REAL_32, sl : REAL_32, st : REAL_32) : SELF

Detail slot

radius_top

.../extra/opengl/3D/primitives/cylinder.li line #13

Section:
Public

Profile:
+ SelfSELFradius_top : REAL_32

radius_base

.../extra/opengl/3D/primitives/cylinder.li line #14

Section:
Public

Profile:
+ SelfSELFradius_base : REAL_32

cylinder_height

.../extra/opengl/3D/primitives/cylinder.li line #16

Section:
Public

Profile:
+ SelfSELFcylinder_height : REAL_32

slices

.../extra/opengl/3D/primitives/cylinder.li line #18

Section:
Public

Profile:
+ SelfSELFslices : REAL_32

stacks

.../extra/opengl/3D/primitives/cylinder.li line #19

Section:
Public

Profile:
+ SelfSELFstacks : REAL_32

position

.../extra/opengl/3D/primitives/cylinder.li line #21

Section:
Public

Profile:
+ SelfSELFposition : VECTOR3REAL_32)

make

.../extra/opengl/3D/primitives/cylinder.li line #32

Section:
Public

Profile:
- SelfSELFmake  ( p : VECTOR3REAL_32), r1 : REAL_32, r2 : REAL_32, h : REAL_32, sl : REAL_32, st : REAL_32)

render

.../extra/opengl/3D/primitives/cylinder.li line #42

Section:
Public

Profile:
- SelfSELFrender