LisaacTM Platform

GL_VERTEX_BUFFER


Inherit/Insert Summary
parent_vertex_buffer No developed.
 
Slot Summary
make
destroy
build
points
lines
polygon
triangles
quads
line_strip
line_loop
triangle_strip
triangle_fan
quad_strip
begin_triangles
begin_lines
begin_points
begin_quads
begin_polygon
begin_line_strip
begin_line_loop
begin_triangle_strip
begin_triangle_fan
begin_quads_strip
end
draw
add_vertex2f
add_vertex3f
add_vertex3f color
add_vertex
add_vertex color
add_texel2f
add_normal3f
add_normal
add_color
add_color3f
get_vertex_data
get_texels_data
get_normals_data
get_colors_data
 

Inherit/Insert Detail

parent_vertex_buffer

.../extra/opengl/opengl/gl_vertex_buffer.li line #7

Section:
Inherit

Profile:
- SelfSELFparent_vertex_buffer : VERTEX_BUFFER

Detail slot

make

.../extra/opengl/opengl/gl_vertex_buffer.li line #11

Section:
Public

Profile:
- SelfSELFmake   sz : INTEGER

destroy

.../extra/opengl/opengl/gl_vertex_buffer.li line #16

Section:
Public

Profile:
- SelfSELFdestroy 

build

.../extra/opengl/opengl/gl_vertex_buffer.li line #21

Section:
Public

Profile:
- SelfSELFbuild 

points

.../extra/opengl/opengl/gl_vertex_buffer.li line #26

Section:
Public

Profile:
- SelfSELFpoints : INTEGER

lines

.../extra/opengl/opengl/gl_vertex_buffer.li line #27

Section:
Public

Profile:
- SelfSELFlines : INTEGER

polygon

.../extra/opengl/opengl/gl_vertex_buffer.li line #28

Section:
Public

Profile:
- SelfSELFpolygon : INTEGER

triangles

.../extra/opengl/opengl/gl_vertex_buffer.li line #29

Section:
Public

Profile:
- SelfSELFtriangles : INTEGER

quads

.../extra/opengl/opengl/gl_vertex_buffer.li line #30

Section:
Public

Profile:
- SelfSELFquads : INTEGER

line_strip

.../extra/opengl/opengl/gl_vertex_buffer.li line #31

Section:
Public

Profile:
- SelfSELFline_strip : INTEGER

line_loop

.../extra/opengl/opengl/gl_vertex_buffer.li line #32

Section:
Public

Profile:
- SelfSELFline_loop : INTEGER

triangle_strip

.../extra/opengl/opengl/gl_vertex_buffer.li line #33

Section:
Public

Profile:
- SelfSELFtriangle_strip : INTEGER

triangle_fan

.../extra/opengl/opengl/gl_vertex_buffer.li line #34

Section:
Public

Profile:
- SelfSELFtriangle_fan : INTEGER

quad_strip

.../extra/opengl/opengl/gl_vertex_buffer.li line #35

Section:
Public

Profile:
- SelfSELFquad_strip : INTEGER

begin_triangles

.../extra/opengl/opengl/gl_vertex_buffer.li line #38

Section:
Public

Profile:
- SelfSELFbegin_triangles 

begin_lines

.../extra/opengl/opengl/gl_vertex_buffer.li line #44

Section:
Public

Profile:
- SelfSELFbegin_lines 

begin_points

.../extra/opengl/opengl/gl_vertex_buffer.li line #50

Section:
Public

Profile:
- SelfSELFbegin_points 

begin_quads

.../extra/opengl/opengl/gl_vertex_buffer.li line #56

Section:
Public

Profile:
- SelfSELFbegin_quads 

begin_polygon

.../extra/opengl/opengl/gl_vertex_buffer.li line #62

Section:
Public

Profile:
- SelfSELFbegin_polygon 

begin_line_strip

.../extra/opengl/opengl/gl_vertex_buffer.li line #68

Section:
Public

Profile:
- SelfSELFbegin_line_strip 

begin_line_loop

.../extra/opengl/opengl/gl_vertex_buffer.li line #74

Section:
Public

Profile:
- SelfSELFbegin_line_loop 

begin_triangle_strip

.../extra/opengl/opengl/gl_vertex_buffer.li line #80

Section:
Public

Profile:
- SelfSELFbegin_triangle_strip 

begin_triangle_fan

.../extra/opengl/opengl/gl_vertex_buffer.li line #86

Section:
Public

Profile:
- SelfSELFbegin_triangle_fan 

begin_quads_strip

.../extra/opengl/opengl/gl_vertex_buffer.li line #92

Section:
Public

Profile:
- SelfSELFbegin_quads_strip 

end

.../extra/opengl/opengl/gl_vertex_buffer.li line #98

Section:
Public

Profile:
- SelfSELFend 

draw

.../extra/opengl/opengl/gl_vertex_buffer.li line #103

Section:
Public

Profile:
- SelfSELFdraw 

add_vertex2f

.../extra/opengl/opengl/gl_vertex_buffer.li line #108

Section:
Public

Profile:
- SelfSELFadd_vertex2f  ( x : REAL_32, y : REAL_32)

add_vertex3f

.../extra/opengl/opengl/gl_vertex_buffer.li line #112

Section:
Public

Profile:
- SelfSELFadd_vertex3f  ( x : REAL_32, y : REAL_32, z : REAL_32)

add_vertex3f color

.../extra/opengl/opengl/gl_vertex_buffer.li line #117

Section:
Public

Profile:
- SelfSELFadd_vertex3f  ( x : REAL_32, y : REAL_32, z : REAL_32)  color   col : COLOR

add_vertex

.../extra/opengl/opengl/gl_vertex_buffer.li line #129

Section:
Public

Profile:
- SelfSELFadd_vertex   v : VERTEX

add_vertex color

.../extra/opengl/opengl/gl_vertex_buffer.li line #139

Section:
Public

Profile:
- SelfSELFadd_vertex   v : VERTEX  color   col : COLOR

add_texel2f

.../extra/opengl/opengl/gl_vertex_buffer.li line #151

Section:
Public

Profile:
- SelfSELFadd_texel2f  ( s : REAL_32, t : REAL_32)

add_normal3f

.../extra/opengl/opengl/gl_vertex_buffer.li line #156

Section:
Public

Profile:
- SelfSELFadd_normal3f  ( x : REAL_32, y : REAL_32, z : REAL_32)

add_normal

.../extra/opengl/opengl/gl_vertex_buffer.li line #161

Section:
Public

Profile:
- SelfSELFadd_normal   v : VECTOR3REAL_32)

add_color

.../extra/opengl/opengl/gl_vertex_buffer.li line #166

Section:
Public

Profile:
- SelfSELFadd_color   c : COLOR

add_color3f

.../extra/opengl/opengl/gl_vertex_buffer.li line #176

Section:
Public

Profile:
- SelfSELFadd_color3f  ( r : REAL_32, g : REAL_32, b : REAL_32)

get_vertex_data

.../extra/opengl/opengl/gl_vertex_buffer.li line #181

Section:
Public

Profile:
- SelfSELFget_vertex_data : FAST_ARRAYREAL_32)

get_texels_data

.../extra/opengl/opengl/gl_vertex_buffer.li line #186

Section:
Public

Profile:
- SelfSELFget_texels_data : FAST_ARRAYREAL_32)

get_normals_data

.../extra/opengl/opengl/gl_vertex_buffer.li line #191

Section:
Public

Profile:
- SelfSELFget_normals_data : FAST_ARRAYREAL_32)

get_colors_data

.../extra/opengl/opengl/gl_vertex_buffer.li line #196

Section:
Public

Profile:
- SelfSELFget_colors_data : FAST_ARRAYREAL_32)